git clone https://git.lucas.co/hou-control.git
config/3DSceneColors.dark (12.3K)
1 BackgroundColor: 0.1175 0.1188 0.1214
2 BackgroundBottomColor: @BackgroundColor # bg - bottom
3 XaxesColor: 1.00 0.00 0.00 # sticky x axis
4 YaxesColor: 0.00 1.00 0.00 # sticky y axis
5 ZaxesColor: 0.00 0.00 1.00 # sticky z axis
6
7 # Bounding box
8
9 BBoxOutlineColor: 0.40 0.40 0.40 # wireframe
10 BBoxOutlineAlpha: ALPHA 0.75 # wireframe alpha (*approx)
11 BBoxSolidColor: 0.35 0.35 0.35 # wireframe
12 BBoxSolidAlpha: ALPHA 0.75 # shaded alpha (approx*)
13
14 # Geometry - Points
15 PointColor: 0.40 1.00 1.00 # pt info unselected
16 SelectedPointColor: 1.00 1.00 0.00 # pt info selected
17 PointLocateColor: 0.60 0.90 1.00 # hover - pt
18 PointLocateRemoveColor: 1.00 0.10 0.10 # hover - pt
19 PointLocateToggleColor: 0.70 0.30 0.60 # hover - pt
20 PointLocateAlpha: ALPHA 1.00 # hover - pt overlay alpha
21 PointTrailColor: 0.00 0.58 0.58 # pt trail - unselected
22 SelectedPointTrailColor: 0.80 0.30 0.30 # pt trail - selected
23
24 # Geometry - Primitives
25 PrimClosureColor: 0.15 0.40 0.25 # unselected prims
26 PrimLocateColor: 0.40 0.75 1.00 # hover - prim
27 PrimLocateRemoveColor: 0.95 0.30 0.30 # hover - prim
28 PrimLocateToggleColor: 0.50 0.15 0.60 # hover - prim
29 PrimLocateAlpha: ALPHA 0.40 # hover - prim overlay alpha
30 BackfaceTintColor: 0.04 0.12 0.30 # backfacing poly tint, when enabled
31 BackfaceTintAlpha: ALPHA 0.66 # backfacing poly tint blend
32 AuxSelectedPrimColor1: 1.00 1.00 0.00 # 1st template selection prims
33 AuxSelectedPrimColor2: 0.00 1.00 1.00 # 2nd template selection prims
34 PrimInfoColor: 1.00 0.78 1.00 # prim-vtx, prim-num, prim-normal
35 SelectedPrimInfoColor: 1.00 0.78 0.70 # selected prim-vtx, prim-num, prim-normal
36 WireframeColor: 0.80 0.80 0.73 # non-selected prims
37 SelectedPrimColor: 1.00 0.80 0.30 # selected prims
38 UsdSelectedPrimitiveAlpha: ALPHA 0.20 # selected USD prims
39 UsdModifiedPrimitiveColor: 0.00 1.00 1.00 # current state modified USD prims
40 UsdModifiedPrimitiveAlpha: ALPHA 0.20 # current state modified USD prims
41
42 # Geometry - Edges
43 EdgeLocateColor: 0.60 0.90 1.00 # hover
44 EdgeLocateRemoveColor: 1.00 0.10 0.10 # hover
45 EdgeLocateToggleColor: 0.70 0.30 0.60 # hover
46 EdgeLocateAlpha: ALPHA 1.00 # hover alpha
47 EdgeTipColor: 0.10 0.90 0.40 # selection direction hint
48
49 # Geometry - Vertices
50 VertexLocateColor: 0.60 0.90 1.00 # hover
51 VertexLocateRemoveColor: 1.00 0.10 0.10 # hover
52 VertexLocateToggleColor: 0.70 0.30 0.60 # hover
53 VertexLocateAlpha: ALPHA 1.00 # hover alpha
54
55 # Geometry - Breakpoints
56 BreakpointLocateColor: 0.60 0.90 1.00 # hover
57 BreakpointLocateRemoveColor: 1.00 0.30 0.30 # hover
58 BreakpointLocateToggleColor: 0.70 0.30 0.60 # hover
59 BreakpointLocateAlpha: ALPHA 1.00 # hover alpha
60
61 # Geometry - Curves
62 CurveEndPointColor: 0.65 0.15 0.25 # curve state - end points
63 CurveBranchPointColor: 0.40 0.40 1.00 # curve state - branch points
64 CurveBranchEndPointColor: 0.55 0.30 0.65 # curve state - branch-end points
65
66 # Geo - Objects
67 ObjectSelectColor: 1.00 1.00 0.00 # selection highlight
68 ObjectSelectHintColor: 0.50 0.80 0.00 # selection hint highlight
69 ObjectCurrentColor: 1.00 0.85 0.00 # current highlight
70 ObjectGhostColor: 0.30 0.30 0.30 # color blended into object when ghosted
71 ObjectGhostAlpha: ALPHA 0.75 # alpha for color/ghost mixing
72 ObjectNameColor: 1.00 0.30 0.30 # name guides
73
74 # Geo - other
75 AuxGeoColor: 0.70 0.40 0.40 # spline/quadric hulls
76 SelectedAuxGeoColor: 0.90 0.60 0.70 # selected spline/quadric hulls
77 BoundaryColor: 0.10 0.20 0.90 # geo boundary decoration
78 WireOverColor: 0.20 0.20 0.20 # Wire Shaded mode wires
79 GhostFillColor: 0.30 0.30 0.30 # hidden-line ghost fill
80 CookSelectColor: 0.90 0.60 0.00 # cook selection points/prims
81 FillSelectionAlpha: ALPHA 0.50 # shading/select blend factor
82 FillSelectionWireOverAlpha: ALPHA 0.25 # shading/select blend factor
83
84
85 # Grids
86
87 CplaneColor: 0.35 0.40 0.40 # unselected
88 ActiveCplaneColor: 0.30 0.45 0.45 # unselected active
89 SelectedCplaneColor: 1.00 0.51 0.80 # selected
90 CplaneAlpha: ALPHA 0.10 # amount of shading between grid lines
91 CplaneLineAlpha: ALPHA 0.30 # grid line alpha
92 CplaneLineFadedAlpha: ALPHA 0.10 # faded grid line alpha
93 CPlaneHandleXlateColor: 0.45 0.00 0.90 # cplane translate axes
94 CPlaneHandleRotateColor: 0.65 0.15 0.25 # cplane rotation
95 CPlaneHandleBorderColor: 0.45 0.00 0.90 # cplane scale border
96 GridColor: 0.40 0.45 0.50 # grid
97 GridLineAlpha: ALPHA 0.30 # grid line alpha
98 GridLineFadedAlpha: ALPHA 0.20 # faded grid line alpha
99 GridXRulerColor: 0.70 0.50 0.50 # x ruler
100 GridYRulerColor: 0.50 0.70 0.50 # y ruler
101 GridZRulerColor: 0.50 0.50 0.70 # z ruler
102 GridRulerAlpha: ALPHA 0.60 # ruler alpha
103 GridRulerFadedAlpha: ALPHA 0.40 # faded ruler alpha
104 OrthoGridColor: 0.40 0.45 0.50 # ortho viewport grid lines
105 OrthoGridOriginColor: 0.30 0.30 0.30 # ortho viewport origin lines
106
107 # Guides
108
109 Guide1Color: 0.40 0.40 1.00 # 1st guide
110 Guide2Color: 0.20 0.50 1.00 # 2nd guide
111 LopIncludeBoxGuide: 0.40 0.40 1.00 # "include" bbox guide
112 LopExcludeBoxGuide: 1.00 0.40 0.40 # "exclude" bbox guide
113 LopSubnetGuide1: 0.40 0.40 1.00 # subnet first guide
114 LopSubnetGuide2: 1.00 0.40 0.40 # subnet second guide
115 LopSubnetGuide3: 0.40 1.00 0.40 # subnet third guide
116
117 # Handles
118
119 HandlePivotColor: 0.40 0.40 1.00 # pivot
120 HandleAxisColor: 1.00 1.00 1.00 # axes
121 HandleXAxisColor: 1.00 0.00 0.00 # x axis
122 HandleYAxisColor: 0.00 1.00 0.00 # y axis
123 HandleZAxisColor: 0.00 0.00 1.00 # z axis
124 HandlePlaneAxisColor: 0.60 0.03 0.60 # plane axis
125 HandleViewAxisRotateColor: 0.60 0.03 0.60 # outer rotate ring
126 HandleTumbleSphereColor: 0.50 0.50 0.50 # tumble sphere
127 HandleBendColor: 0.10 0.90 0.10 # bend
128 HandleTwistColor: 1.00 1.00 0.20 # twist
129 HandleTracerColor: 0.40 0.40 0.40 # drag tracers
130 HandleDeltaTextColor: 1.00 0.17 0.00 # text - delta val
131 HandleDeltaTextShadowColor: 0.00 0.00 0.00 # text - delta val shadow
132 HandleDeltaTextAlpha: ALPHA 1.00 # text - delta val alpha
133 HandleLocateColor: 0.70 0.70 0.50 # hover glow
134 HandleLocateAlpha: ALPHA 0.60 # hover glow alpha
135 HandleLocatePassiveColor: 0.30 0.30 0.65 # hover passive glow
136 HandleAxisLocateAlpha: ALPHA 0.50 # hover axis glow
137 HandleTumbleSphereAlpha: ALPHA 0.25 # hover tumble sphere alpha
138 HandleColor: 1.00 0.17 0.00 # direct manipulation handle
139 InactiveHandleColor: 0.40 0.40 0.40 # dimmed/inactive handle
140 PickedHandleColor: 1.00 0.51 0.80 # picked handle widget for direct manipulation
141 SelectedHandleColor: 1.00 1.00 0.00 # selected handle
142 HandleTracerFillAlpha: ALPHA 0.70 # filled handle tracer alpha
143
144 # Text
145 MessageColor: 0.80 0.80 0.80 # normal
146 PromptColor: 0.80 0.80 1.00 # tool prompt
147 WarningColor: 0.90 0.65 0.00 # warning
148 ErrorColor: 1.00 0.20 0.20 # error
149 SuccessColor: 0.35 0.65 0.35 # success
150 FlashMessageColor: 1.00 1.00 1.00 # flash
151 TextColor: 0.60 0.60 0.60 # viewport text
152 TextShadowColor: 0.00 0.00 0.00 # viewport text dropshadow
153 LabelColor: 0.30 0.30 0.30 # viewer overlay labels
154 SelectedLabelColor: 0.60 0.60 0.60 # viewport - selected labels
155 OverlayLabelColor: 1.00 0.00 1.00 # label - viewer overlay
156 AuxOverlayLabelColor: 0.80 0.80 0.00 # label - viewer overlay auxiliary
157
158 # Misc
159 GeoWarningColor: 1.00 0.70 0.20 # warning
160 LocateColor: 0.80 0.50 0.00 # hover - overlay
161 LocateAlpha: ALPHA 0.20 # hover - overlay alpha
162 LocateNearColor: 0.10 0.90 0.10 # hover - nearby
163 LocateNearAlpha: ALPHA 0.30 # hover - nearby alpha
164 IKCriticalZoneColor: 0.98 0.35 0.20 # inverse kinematic danger zone cone
165 SelectBoxOutline: 0.60 0.60 0.60 # selection box - outer outline
166 SelectBoxInnerLine: 0.30 0.30 0.30 # selection box - inner outline
167 SelectBoxFill: 0.20 0.20 0.20 # selection box - shaded fill
168 SelectBoxAlpha: ALPHA 0.25 # selection box - fill alpha
169 ProfileWireColor: 0.60 0.55 0.50 # profiles
170 AxesColor: 1.00 0.00 0.00 # coordinate/cplane axes
171 SelectedAxesColor: 1.00 0.00 0.00 # selected coordinate axes
172 HeightVectorColor: 1.00 0.50 0.50 # height motion indicator
173 PeanutColor: 1.00 0.45 0.07 # peanut color for orientation picking
174 SliderKnobMaxColor: 1.00 1.00 0.00 # slider handle max value warning
175 ViewPivotFGColor: 1.00 0.20 0.20 # view pivot - indicators
176 ViewPivotBGColor: 1.00 0.20 0.20 # view pivot - bg (ignored if same as fg)
177
178 # Pill
179 PillBGColor: 0.10 0.13 0.13 # bg
180 PillBGAlpha: ALPHA 1.00 # bg alpha
181 PillOutlineColor: @PillBGColor # outline
182 PillTextColor: 0.50 0.50 0.50
183 PillCamLockBGColor: 0.30 0.20 0.20 # locked cam bg
184 PillCamLockOutlineColor: @PillCamLockBGColor # locked cam outline
185 PillCamLockTextColor: 0.85 0.85 0.85 # locked cam text
186 SelectedPillBGColor: 0.25 0.33 0.33 # selected viewport bg
187 SelectedPillBGAlpha: ALPHA 1.00 # selected viewport bg alpha
188 SelectedPillOutlineColor: @SelectedPillBGColor # selected viewport outline
189 SelectedPillTextColor: 0.70 0.80 0.80 # selected viewport text
190
191 # Regions/overlays
192
193 RenderBorderColor: 0.40 0.40 0.40 # border hover
194 RenderInactiveBorderColor: 0.05 0.05 0.05 # border
195 RenderTextColor: 0.50 0.50 0.50 # heading text
196 RenderLocateColor: 0.60 0.30 0.20 # part hover
197 RenderBarColor: 0.15 0.15 0.15 # title bar bg
198 CameraMaskColor: 0.40 0.40 0.40 # viewport mask
199 LockedCameraMaskColor: 0.45 0.35 0.35 # viewport mask - locked
200 CameraOverlayColor: 1.00 1.00 1.00 # viewport overlay
201 OverlayBackgroundColor: @BackgroundColor # group list - bg
202 OverlayBackgroundAlpha: ALPHA 0.50 # group list - bg alpha
203 OverviewViewRegionColor: 0.70 0.70 0.70 # view region rect
204 OverviewWinRegionColor: 1.00 1.00 0.00 # window region rect
205 OverviewNominalWinRegionColor: 0.40 0.40 1.00 # nominal window region rect
206 SnapshotColor: 0.60 0.60 0.60 # viewport snapshot
207 ViewMaskOverlayColor: 0.40 0.40 0.40 # viewer mask overlay
208
209 # UV
210
211 UVGridColor: 0.30 0.30 0.30 # viewport grid lines
212 UVGridOriginColor: 0.35 0.35 0.35 # viewport origin lines
213 UVGridBoundaryColor: 0.35 0.35 0.35 # viewport boundary lines
214 UVBackFaceFillColor: 0.90 0.35 0.90 # backfaces
215 UVOverlapFillColor: 1.00 0.00 0.00 # overlapping UV area
216 UVOverlapFillAlpha: ALPHA 0.70 # overlapping UV area alpha
217 UVFillAlpha: ALPHA 0.40 # front face alpha
218 SelectedUVBackFaceFillColor: 0.90 0.50 0.90 # the selected version
219 FlattenPinColor: 1.00 0.00 0.00 # flatten state pin color
220 FlattenSelectedPinColor: 1.00 1.00 0.00 # flatten state selected pin color
221 FlattenInitialPinColor: 0.70 0.00 0.00 # flatten state initial pin color
222
223
224 # *approx: uses sample-based opacity. Will be rounded to 1/AA_level, where
225 # AA_level is the antialias-level of the framebuffer. Higher values will
226 # give more accurate opacity. The default 4x AA gives 0, 0.25, 0.5, 0.75, 1.