git.lucas.co / hou-control
git clone https://git.lucas.co/hou-control.git

config/3DSceneColors.dark (12.3K)

  1 BackgroundColor:               0.1175 0.1188 0.1214
  2 BackgroundBottomColor:         @BackgroundColor # bg - bottom
  3 XaxesColor:                    1.00 0.00 0.00   # sticky x axis
  4 YaxesColor:                    0.00 1.00 0.00   # sticky y axis
  5 ZaxesColor:                    0.00 0.00 1.00   # sticky z axis
  6 
  7 # Bounding box
  8 
  9 BBoxOutlineColor:              0.40 0.40 0.40 # wireframe
 10 BBoxOutlineAlpha:              ALPHA 0.75     # wireframe alpha (*approx)
 11 BBoxSolidColor:                0.35 0.35 0.35 # wireframe
 12 BBoxSolidAlpha:                ALPHA 0.75     # shaded alpha (approx*)
 13 
 14 # Geometry - Points
 15 PointColor:                    0.40 1.00 1.00 # pt info unselected
 16 SelectedPointColor:            1.00 1.00 0.00 # pt info selected
 17 PointLocateColor:              0.60 0.90 1.00 # hover - pt
 18 PointLocateRemoveColor:        1.00 0.10 0.10 # hover - pt
 19 PointLocateToggleColor:        0.70 0.30 0.60 # hover - pt
 20 PointLocateAlpha:              ALPHA 1.00     # hover - pt overlay alpha
 21 PointTrailColor:               0.00 0.58 0.58 # pt trail - unselected
 22 SelectedPointTrailColor:       0.80 0.30 0.30 # pt trail - selected
 23 
 24 # Geometry - Primitives
 25 PrimClosureColor:              0.15 0.40 0.25 # unselected prims
 26 PrimLocateColor:               0.40 0.75 1.00 # hover - prim
 27 PrimLocateRemoveColor:         0.95 0.30 0.30 # hover - prim
 28 PrimLocateToggleColor:         0.50 0.15 0.60 # hover - prim
 29 PrimLocateAlpha:               ALPHA 0.40     # hover - prim overlay alpha
 30 BackfaceTintColor:             0.04 0.12 0.30 # backfacing poly tint, when enabled
 31 BackfaceTintAlpha:             ALPHA 0.66     # backfacing poly tint blend
 32 AuxSelectedPrimColor1:         1.00 1.00 0.00 # 1st template selection prims
 33 AuxSelectedPrimColor2:         0.00 1.00 1.00 # 2nd template selection prims
 34 PrimInfoColor:                 1.00 0.78 1.00 # prim-vtx, prim-num, prim-normal
 35 SelectedPrimInfoColor:         1.00 0.78 0.70 # selected prim-vtx, prim-num, prim-normal
 36 WireframeColor:                0.80 0.80 0.73 # non-selected prims
 37 SelectedPrimColor:             1.00 0.80 0.30 # selected prims
 38 UsdSelectedPrimitiveAlpha:     ALPHA 0.20     # selected USD prims
 39 UsdModifiedPrimitiveColor:     0.00 1.00 1.00 # current state modified USD prims
 40 UsdModifiedPrimitiveAlpha:     ALPHA 0.20     # current state modified USD prims
 41 
 42 # Geometry - Edges
 43 EdgeLocateColor:               0.60 0.90 1.00 # hover
 44 EdgeLocateRemoveColor:         1.00 0.10 0.10 # hover
 45 EdgeLocateToggleColor:         0.70 0.30 0.60 # hover
 46 EdgeLocateAlpha:               ALPHA 1.00     # hover alpha
 47 EdgeTipColor:                  0.10 0.90 0.40 # selection direction hint
 48 
 49 # Geometry - Vertices
 50 VertexLocateColor:             0.60 0.90 1.00 # hover
 51 VertexLocateRemoveColor:       1.00 0.10 0.10 # hover
 52 VertexLocateToggleColor:       0.70 0.30 0.60 # hover
 53 VertexLocateAlpha:             ALPHA 1.00     # hover alpha
 54 
 55 # Geometry - Breakpoints
 56 BreakpointLocateColor:         0.60 0.90 1.00 # hover
 57 BreakpointLocateRemoveColor:   1.00 0.30 0.30 # hover
 58 BreakpointLocateToggleColor:   0.70 0.30 0.60 # hover
 59 BreakpointLocateAlpha:         ALPHA 1.00     # hover alpha
 60 
 61 # Geometry - Curves
 62 CurveEndPointColor:            0.65 0.15 0.25 # curve state - end points
 63 CurveBranchPointColor:         0.40 0.40 1.00 # curve state - branch points
 64 CurveBranchEndPointColor:      0.55 0.30 0.65 # curve state - branch-end points
 65 
 66 # Geo - Objects
 67 ObjectSelectColor:             1.00 1.00 0.00 # selection highlight
 68 ObjectSelectHintColor:         0.50 0.80 0.00 # selection hint highlight
 69 ObjectCurrentColor:            1.00 0.85 0.00 # current highlight
 70 ObjectGhostColor:              0.30 0.30 0.30 # color blended into object when ghosted
 71 ObjectGhostAlpha:              ALPHA 0.75     # alpha for color/ghost mixing
 72 ObjectNameColor:               1.00 0.30 0.30 # name guides
 73 
 74 # Geo - other
 75 AuxGeoColor:                   0.70 0.40 0.40 # spline/quadric hulls
 76 SelectedAuxGeoColor:           0.90 0.60 0.70 # selected spline/quadric hulls
 77 BoundaryColor:                 0.10 0.20 0.90 # geo boundary decoration
 78 WireOverColor:                 0.20 0.20 0.20 # Wire Shaded mode wires
 79 GhostFillColor:                0.30 0.30 0.30 # hidden-line ghost fill
 80 CookSelectColor:               0.90 0.60 0.00 # cook selection points/prims
 81 FillSelectionAlpha:            ALPHA 0.50     # shading/select blend factor
 82 FillSelectionWireOverAlpha:    ALPHA 0.25     # shading/select blend factor
 83 
 84 
 85 # Grids
 86 
 87 CplaneColor:                   0.35 0.40 0.40 # unselected
 88 ActiveCplaneColor:             0.30 0.45 0.45 # unselected active
 89 SelectedCplaneColor:           1.00 0.51 0.80 # selected
 90 CplaneAlpha:                   ALPHA 0.10     # amount of shading between grid lines
 91 CplaneLineAlpha:               ALPHA 0.30     # grid line alpha
 92 CplaneLineFadedAlpha:          ALPHA 0.10     # faded grid line alpha
 93 CPlaneHandleXlateColor:        0.45 0.00 0.90 # cplane translate axes
 94 CPlaneHandleRotateColor:       0.65 0.15 0.25 # cplane rotation
 95 CPlaneHandleBorderColor:       0.45 0.00 0.90 # cplane scale border
 96 GridColor:                     0.40 0.45 0.50 # grid
 97 GridLineAlpha:                 ALPHA 0.30     # grid line alpha
 98 GridLineFadedAlpha:            ALPHA 0.20     # faded grid line alpha
 99 GridXRulerColor:               0.70 0.50 0.50 # x ruler
100 GridYRulerColor:               0.50 0.70 0.50 # y ruler
101 GridZRulerColor:               0.50 0.50 0.70 # z ruler
102 GridRulerAlpha:                ALPHA 0.60     # ruler alpha
103 GridRulerFadedAlpha:           ALPHA 0.40     # faded ruler alpha
104 OrthoGridColor:                0.40 0.45 0.50 # ortho viewport grid lines
105 OrthoGridOriginColor:          0.30 0.30 0.30 # ortho viewport origin lines
106 
107 # Guides
108 
109 Guide1Color:                   0.40 0.40 1.00 # 1st guide
110 Guide2Color:                   0.20 0.50 1.00 # 2nd guide
111 LopIncludeBoxGuide:            0.40 0.40 1.00 # "include" bbox guide
112 LopExcludeBoxGuide:            1.00 0.40 0.40 # "exclude" bbox guide
113 LopSubnetGuide1:               0.40 0.40 1.00 # subnet first guide
114 LopSubnetGuide2:               1.00 0.40 0.40 # subnet second guide
115 LopSubnetGuide3:               0.40 1.00 0.40 # subnet third guide
116 
117 # Handles
118 
119 HandlePivotColor:              0.40 0.40 1.00 # pivot
120 HandleAxisColor:               1.00 1.00 1.00 # axes
121 HandleXAxisColor:              1.00 0.00 0.00 # x axis
122 HandleYAxisColor:              0.00 1.00 0.00 # y axis
123 HandleZAxisColor:              0.00 0.00 1.00 # z axis
124 HandlePlaneAxisColor:          0.60 0.03 0.60 # plane axis
125 HandleViewAxisRotateColor:     0.60 0.03 0.60 # outer rotate ring
126 HandleTumbleSphereColor:       0.50 0.50 0.50 # tumble sphere
127 HandleBendColor:               0.10 0.90 0.10 # bend
128 HandleTwistColor:              1.00 1.00 0.20 # twist
129 HandleTracerColor:             0.40 0.40 0.40 # drag tracers
130 HandleDeltaTextColor:          1.00 0.17 0.00 # text - delta val
131 HandleDeltaTextShadowColor:    0.00 0.00 0.00 # text - delta val shadow
132 HandleDeltaTextAlpha:          ALPHA 1.00     # text - delta val alpha
133 HandleLocateColor:             0.70 0.70 0.50 # hover glow
134 HandleLocateAlpha:             ALPHA 0.60     # hover glow alpha
135 HandleLocatePassiveColor:      0.30 0.30 0.65 # hover passive glow
136 HandleAxisLocateAlpha:         ALPHA 0.50     # hover axis glow
137 HandleTumbleSphereAlpha:       ALPHA 0.25     # hover tumble sphere alpha
138 HandleColor:                   1.00 0.17 0.00 # direct manipulation handle
139 InactiveHandleColor:           0.40 0.40 0.40 # dimmed/inactive handle
140 PickedHandleColor:             1.00 0.51 0.80 # picked handle widget for direct manipulation
141 SelectedHandleColor:           1.00 1.00 0.00 # selected handle
142 HandleTracerFillAlpha:         ALPHA 0.70     # filled handle tracer alpha
143 
144 # Text
145 MessageColor:                  0.80 0.80 0.80 # normal
146 PromptColor:                   0.80 0.80 1.00 # tool prompt
147 WarningColor:                  0.90 0.65 0.00 # warning
148 ErrorColor:                    1.00 0.20 0.20 # error
149 SuccessColor:                  0.35 0.65 0.35 # success
150 FlashMessageColor:             1.00 1.00 1.00 # flash
151 TextColor:                     0.60 0.60 0.60 # viewport text
152 TextShadowColor:               0.00 0.00 0.00 # viewport text dropshadow
153 LabelColor:                    0.30 0.30 0.30 # viewer overlay labels
154 SelectedLabelColor:            0.60 0.60 0.60 # viewport - selected labels
155 OverlayLabelColor:             1.00 0.00 1.00 # label - viewer overlay
156 AuxOverlayLabelColor:          0.80 0.80 0.00 # label - viewer overlay auxiliary
157 
158 # Misc
159 GeoWarningColor:               1.00 0.70 0.20 # warning
160 LocateColor:                   0.80 0.50 0.00 # hover - overlay
161 LocateAlpha:                   ALPHA 0.20     # hover - overlay alpha
162 LocateNearColor:               0.10 0.90 0.10 # hover - nearby
163 LocateNearAlpha:               ALPHA 0.30     # hover - nearby alpha
164 IKCriticalZoneColor:           0.98 0.35 0.20 # inverse kinematic danger zone cone
165 SelectBoxOutline:              0.60 0.60 0.60 # selection box - outer outline
166 SelectBoxInnerLine:            0.30 0.30 0.30 # selection box - inner outline
167 SelectBoxFill:                 0.20 0.20 0.20 # selection box - shaded fill
168 SelectBoxAlpha:                ALPHA 0.25     # selection box - fill alpha
169 ProfileWireColor:              0.60 0.55 0.50 # profiles
170 AxesColor:                     1.00 0.00 0.00 # coordinate/cplane axes
171 SelectedAxesColor:             1.00 0.00 0.00 # selected coordinate axes
172 HeightVectorColor:             1.00 0.50 0.50 # height motion indicator
173 PeanutColor:                   1.00 0.45 0.07 # peanut color for orientation picking
174 SliderKnobMaxColor:            1.00 1.00 0.00 # slider handle max value warning
175 ViewPivotFGColor:              1.00 0.20 0.20 # view pivot - indicators
176 ViewPivotBGColor:              1.00 0.20 0.20 # view pivot - bg (ignored if same as fg)
177 
178 # Pill
179 PillBGColor:                   0.10 0.13 0.13       # bg
180 PillBGAlpha:                   ALPHA 1.00           # bg alpha
181 PillOutlineColor:              @PillBGColor         # outline
182 PillTextColor:                 0.50 0.50 0.50
183 PillCamLockBGColor:            0.30 0.20 0.20       # locked cam bg
184 PillCamLockOutlineColor:       @PillCamLockBGColor  # locked cam outline
185 PillCamLockTextColor:          0.85 0.85 0.85       # locked cam text
186 SelectedPillBGColor:           0.25 0.33 0.33       # selected viewport bg
187 SelectedPillBGAlpha:           ALPHA 1.00           # selected viewport bg alpha
188 SelectedPillOutlineColor:      @SelectedPillBGColor # selected viewport outline
189 SelectedPillTextColor:         0.70 0.80 0.80       # selected viewport text
190 
191 # Regions/overlays
192 
193 RenderBorderColor:             0.40 0.40 0.40 # border hover
194 RenderInactiveBorderColor:     0.05 0.05 0.05 # border
195 RenderTextColor:               0.50 0.50 0.50 # heading text
196 RenderLocateColor:             0.60 0.30 0.20 # part hover
197 RenderBarColor:                0.15 0.15 0.15 # title bar bg
198 CameraMaskColor:               0.40 0.40 0.40 # viewport mask
199 LockedCameraMaskColor:         0.45 0.35 0.35 # viewport mask - locked
200 CameraOverlayColor:            1.00 1.00 1.00 # viewport overlay
201 OverlayBackgroundColor:        @BackgroundColor # group list - bg
202 OverlayBackgroundAlpha:        ALPHA 0.50       # group list - bg alpha
203 OverviewViewRegionColor:       0.70 0.70 0.70   # view region rect
204 OverviewWinRegionColor:        1.00 1.00 0.00   # window region rect
205 OverviewNominalWinRegionColor: 0.40 0.40 1.00   # nominal window region rect
206 SnapshotColor:                 0.60 0.60 0.60   # viewport snapshot
207 ViewMaskOverlayColor:          0.40 0.40 0.40   # viewer mask overlay
208 
209 # UV
210 
211 UVGridColor:                   0.30 0.30 0.30 # viewport grid lines
212 UVGridOriginColor:             0.35 0.35 0.35 # viewport origin lines
213 UVGridBoundaryColor:           0.35 0.35 0.35 # viewport boundary lines
214 UVBackFaceFillColor:           0.90 0.35 0.90 # backfaces
215 UVOverlapFillColor:            1.00 0.00 0.00 # overlapping UV area
216 UVOverlapFillAlpha:            ALPHA 0.70     # overlapping UV area alpha
217 UVFillAlpha:                   ALPHA 0.40     # front face alpha
218 SelectedUVBackFaceFillColor:   0.90 0.50 0.90 # the selected version
219 FlattenPinColor:               1.00 0.00 0.00 # flatten state pin color
220 FlattenSelectedPinColor:       1.00 1.00 0.00 # flatten state selected pin color
221 FlattenInitialPinColor:        0.70 0.00 0.00 # flatten state initial pin color
222 
223 
224 # *approx: uses sample-based opacity. Will be rounded to 1/AA_level, where
225 # AA_level is the antialias-level of the framebuffer. Higher values will
226 # give more accurate opacity. The default 4x AA gives 0, 0.25, 0.5, 0.75, 1.