SideFX Houdini customization package
git clone https://git.lucas.co/hou-control.git
developer_float_migrate: Influence belongs to both methods, so put it in Main
It sat at the top level directly under the Connectivity folder, whose
only parameter hides in Proximity mode, so the empty header made
Influence look like a Connectivity setting and it was left at 0 in a
Proximity network. It now follows Method in the Main folder, and the
Proximity and Connectivity folders hide along with their contents when
the other method is selected.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
.../sop_lsgalante.developer_float_migrate.1.1.hdalc | Bin 15151 -> 15272 bytes
1 file changed, 0 insertions(+), 0 deletions(-)
diff --git a/otls/sop_lsgalante.developer_float_migrate.1.1.hdalc b/otls/sop_lsgalante.developer_float_migrate.1.1.hdalc
index dbcafbf..9949875 100644
Binary files a/otls/sop_lsgalante.developer_float_migrate.1.1.hdalc and b/otls/sop_lsgalante.developer_float_migrate.1.1.hdalc differ