git clone https://git.lucas.co/go_mono.git
font/sfnt: fix parsing PostScript fonts' 4-byte numbers
Fixes golang/go#46836
Change-Id: Ie4ff2a9866d3f468d973e73857d6c44078c0695d
Reviewed-on: https://go-review.googlesource.com/c/image/+/329949
Trust: Nigel Tao <[email protected]>
Run-TryBot: Nigel Tao <[email protected]>
TryBot-Result: Go Bot <[email protected]>
Reviewed-by: Rob Pike <[email protected]>
font/sfnt/postscript.go | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/font/sfnt/postscript.go b/font/sfnt/postscript.go
index b686e60..2a21997 100644
--- a/font/sfnt/postscript.go
+++ b/font/sfnt/postscript.go
@@ -795,6 +795,18 @@ func (p *psInterpreter) parseNumber() (hasResult bool, err error) {
}
number, hasResult = int32(u32(p.instructions[1:])), true
p.instructions = p.instructions[5:]
+ // 5177.Type2.pdf section 3.2 "Charstring Number Encoding" says "If the
+ // charstring byte contains the value 255... [this] number is
+ // interpreted as a Fixed; that is, a signed number with 16 bits of
+ // fraction".
+ //
+ // TODO: change the psType2CharstringsData.b.segments and
+ // psInterpreter.argStack data structures to optionally hold fixed
+ // point values, not just integer values. That's a substantial
+ // re-design, though. Until then, just round the 16.16 fixed point
+ // number to the closest integer value. This isn't just "number =
+ // ((number + 0x8000) >> 16)" because of potential overflow.
+ number = (number >> 16) + (1 & (number >> 15))
}
if hasResult {