GPU-accelerated UI toolkit (Vulkan)
git clone https://git.lucas.co/cce-ui.git
fix: check surfaces window_opacity prior to legacy layout-level fallback keys in active_backplate_opacity
src/color.rs | 15 ++++++++-------
1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/src/color.rs b/src/color.rs
index f09cbfa..306d99f 100644
--- a/src/color.rs
+++ b/src/color.rs
@@ -582,6 +582,13 @@ pub fn active_backplate_opacity() -> f32 {
return opacity as f32;
}
+ // Modern surfaces fallback:
+ if let Some(opacity) = val.pointer("/surfaces/backplate_opacity")
+ .or_else(|| val.pointer("/surfaces/window_opacity"))
+ .and_then(|v| v.as_f64()) {
+ return opacity as f32;
+ }
+
// Fallback to legacy key:
let legacy_key = match mode.as_str() {
"fullscreen" => "fullscreen_opacity",
@@ -605,13 +612,7 @@ pub fn active_backplate_opacity() -> f32 {
"floating_backplate_opacity" | "floating_opacity" => 0.9,
"pinned_backplate_opacity" | "pinned_opacity" => 0.05,
"popup_backplate_opacity" | "popup_opacity" => 0.20,
- _ => {
- val.pointer("/surfaces/backplate_opacity")
- .or_else(|| val.pointer("/surfaces/window_opacity"))
- .and_then(|v| v.as_f64())
- .map(|v| v as f32)
- .unwrap_or(0.9)
- }
+ _ => 0.9,
}
}