git.lucas.co / cce-ui
GPU-accelerated UI toolkit (Vulkan)
git clone https://git.lucas.co/cce-ui.git

commit1bbb4d92ed8a3e9978a9f04ce9316952819ad053
parentc69e7e5ef1
authorLucas Galante <[email protected]>
date2026-07-20 23:33
chore: drop unneeded mut on the corner-stroke closure

Co-Authored-By: Claude Fable 5 <[email protected]>

 src/backend/window_runner.rs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/backend/window_runner.rs b/src/backend/window_runner.rs
index 12ab40c..56b5648 100644
--- a/src/backend/window_runner.rs
+++ b/src/backend/window_runner.rs
@@ -1335,7 +1335,7 @@ pub fn push_plate_solid_border_vertices(
     // curve is indistinguishable from the true parallel curve, and at
     // corner_shape 2 this is exactly the circular arc annulus. NOT
     // push_arc_background_vertices — that stays circular for genuine arcs.
-    let mut corner = |cx: f32, cy: f32, r: f32, start: f32, end: f32, out: &mut Vec<Vertex>| {
+    let corner = |cx: f32, cy: f32, r: f32, start: f32, end: f32, out: &mut Vec<Vertex>| {
         let r_in = (r - t).max(0.0);
         let ndc = |px: f32, py: f32| [(px / sw) * 2.0 - 1.0, 1.0 - (py / sh) * 2.0];
         for i in 0..segments {