structured data editor
git clone https://git.lucas.co/cce-data-editor.git
chore: root_plate_* — cce-ui 7a-2 caller migration
Mechanical rename onto cce-ui's canonical root-plate getters
(cce-ui@c8e0ab3, RFC Phase 7a); behavior unchanged, same config slots.
src/main.rs | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/main.rs b/src/main.rs
index 9419321..d4e92f0 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -921,7 +921,7 @@ impl Application for DataEditorApp {
.with_recess(true)
.with_text_offset_x(15.0);
- let split = SplitPane::new(0.49, 100.0, 100.0, cce_ui::layout::backplate_gap());
+ let split = SplitPane::new(0.49, 100.0, 100.0, cce_ui::layout::root_plate_gap());
Self {
keys: DataEditorKeys::load(),
@@ -1640,7 +1640,7 @@ impl Application for DataEditorApp {
));
// DE-wide plate rim padding (style.surface.backplate.padding);
// the pane gap is the SplitPane's, seeded from backplate_gap.
- let plate_pad = cce_ui::layout::backplate_padding();
+ let plate_pad = cce_ui::layout::root_plate_padding();
// The File dropdown nests into the window's top-left corner:
// equal gap to the left and top edges, so its corner_frame
// adjustment (below) rounds it concentric with the plate.
@@ -1682,7 +1682,7 @@ impl Application for DataEditorApp {
// corner to (plate radius - gap), following the window curve.
self.btn_open.set_corner_frame(Some((
(0.0, 0.0, self.width as f32, self.height as f32),
- cce_ui::colors::backplate_corner_radius(),
+ cce_ui::colors::root_plate_corner_radius(),
(true, true, true, true),
)));
let tr = arena.value(tree_pane).unwrap().rect;
@@ -1939,10 +1939,10 @@ impl Application for DataEditorApp {
use cce_ui::scene::layout::Rect;
let mut plate_color = cce_ui::color::page_low_color();
if plate_color[3] > 0.001 {
- plate_color[3] = cce_ui::color::active_backplate_opacity();
+ plate_color[3] = cce_ui::color::root_plate_opacity();
}
let rect = Rect { x: 0.0, y: 0.0, width: self.width as f32, height: self.height as f32 };
- let radius = cce_ui::colors::backplate_corner_radius();
+ let radius = cce_ui::colors::root_plate_corner_radius();
if radius > 0.1 {
// One glass slab: the fill plus a rolled, lit perimeter. The menubar and
// statusbar then sink into this surface as steps (see their with_recess),