git.lucas.co / cce-compositor
Wayland compositor (wlroots)
git clone https://git.lucas.co/cce-compositor.git

scenefx/render/fx_renderer/fx_texture.c (12.4K)

  1 #include <assert.h>
  2 #include <stdlib.h>
  3 #include <wlr/render/interface.h>
  4 #include <wlr/types/wlr_buffer.h>
  5 #include <wlr/util/log.h>
  6 #include <drm_fourcc.h>
  7 
  8 #include "scenefx/render/fx_renderer/fx_renderer.h"
  9 #include "render/fx_renderer/fx_renderer.h"
 10 #include "render/pixel_format.h"
 11 #include "render/egl.h"
 12 
 13 static const struct wlr_texture_impl texture_impl;
 14 
 15 bool wlr_texture_is_fx(struct wlr_texture *wlr_texture) {
 16 	return wlr_texture->impl == &texture_impl;
 17 }
 18 
 19 struct fx_texture *fx_get_texture(struct wlr_texture *wlr_texture) {
 20 	assert(wlr_texture_is_fx(wlr_texture));
 21 	struct fx_texture *texture = wl_container_of(wlr_texture, texture, wlr_texture);
 22 	return texture;
 23 }
 24 
 25 static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
 26 		struct wlr_buffer *buffer, const pixman_region32_t *damage) {
 27 	struct fx_texture *texture = fx_get_texture(wlr_texture);
 28 
 29 	if (texture->drm_format == DRM_FORMAT_INVALID) {
 30 		return false;
 31 	}
 32 
 33 	void *data;
 34 	uint32_t format;
 35 	size_t stride;
 36 	if (!wlr_buffer_begin_data_ptr_access(buffer,
 37 			WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
 38 		return false;
 39 	}
 40 
 41 	if (format != texture->drm_format) {
 42 		wlr_buffer_end_data_ptr_access(buffer);
 43 		return false;
 44 	}
 45 
 46 	const struct fx_pixel_format *fmt =
 47 		get_fx_format_from_drm(texture->drm_format);
 48 	assert(fmt);
 49 
 50 	const struct wlr_pixel_format_info *drm_fmt =
 51 		drm_get_pixel_format_info(texture->drm_format);
 52 	assert(drm_fmt);
 53 	if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
 54 		wlr_buffer_end_data_ptr_access(buffer);
 55 		wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported");
 56 		return false;
 57 	}
 58 
 59 	if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) {
 60 		wlr_buffer_end_data_ptr_access(buffer);
 61 		return false;
 62 	}
 63 
 64 	struct wlr_egl_context prev_ctx;
 65 	wlr_egl_make_current(texture->fx_renderer->egl, &prev_ctx);
 66 
 67 	push_fx_debug(texture->fx_renderer);
 68 
 69 	glBindTexture(GL_TEXTURE_2D, texture->tex);
 70 
 71 	int rects_len = 0;
 72 	pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
 73 
 74 	for (int i = 0; i < rects_len; i++) {
 75 		pixman_box32_t rect = rects[i];
 76 
 77 		glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
 78 		glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1);
 79 		glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1);
 80 
 81 		int width = rect.x2 - rect.x1;
 82 		int height = rect.y2 - rect.y1;
 83 		glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height,
 84 			fmt->gl_format, fmt->gl_type, data);
 85 	}
 86 
 87 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
 88 	glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
 89 	glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
 90 
 91 	glBindTexture(GL_TEXTURE_2D, 0);
 92 
 93 	pop_fx_debug(texture->fx_renderer);
 94 
 95 	wlr_egl_restore_context(&prev_ctx);
 96 
 97 	wlr_buffer_end_data_ptr_access(buffer);
 98 
 99 	return true;
100 }
101 
102 void fx_texture_destroy(struct fx_texture *texture) {
103 	wl_list_remove(&texture->link);
104 	if (texture->buffer != NULL) {
105 		wlr_buffer_unlock(texture->buffer->buffer);
106 	} else {
107 		struct wlr_egl_context prev_ctx;
108 		wlr_egl_make_current(texture->fx_renderer->egl, &prev_ctx);
109 
110 		push_fx_debug(texture->fx_renderer);
111 
112 		glDeleteTextures(1, &texture->tex);
113 		glDeleteFramebuffers(1, &texture->fbo);
114 
115 		pop_fx_debug(texture->fx_renderer);
116 
117 		wlr_egl_restore_context(&prev_ctx);
118 	}
119 
120 	free(texture);
121 }
122 
123 static bool fx_texture_bind(struct fx_texture *texture) {
124 	if (texture->fbo) {
125 		glBindFramebuffer(GL_FRAMEBUFFER, texture->fbo);
126 	} else if (texture->buffer) {
127 		if (texture->buffer->external_only) {
128 				return false;
129 		}
130 
131 		GLuint fbo = fx_framebuffer_get_fbo(texture->buffer);
132 		if (!fbo) {
133 			return false;
134 		}
135 
136 		glBindFramebuffer(GL_FRAMEBUFFER, fbo);
137 } else {
138 		glGenFramebuffers(1, &texture->fbo);
139 		glBindFramebuffer(GL_FRAMEBUFFER, texture->fbo);
140 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
141 				texture->target, texture->tex, 0);
142 
143 		GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
144 		if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
145 			wlr_log(WLR_ERROR, "Failed to create FBO");
146 			glDeleteFramebuffers(1, &texture->fbo);
147 			texture->fbo = 0;
148 
149 			glBindFramebuffer(GL_FRAMEBUFFER, 0);
150 			return false;
151 		}
152 	}
153 
154 	return true;
155 }
156 
157 static bool fx_texture_read_pixels(struct wlr_texture *wlr_texture,
158 		const struct wlr_texture_read_pixels_options *options) {
159 	struct fx_texture *texture = fx_get_texture(wlr_texture);
160 
161 	struct wlr_box src;
162 	wlr_texture_read_pixels_options_get_src_box(options, wlr_texture, &src);
163 
164 	const struct fx_pixel_format *fmt =
165 		get_fx_format_from_drm(options->format);
166 	if (fmt == NULL || !is_fx_pixel_format_supported(texture->fx_renderer, fmt)) {
167 		wlr_log(WLR_ERROR, "Cannot read pixels: unsupported pixel format 0x%"PRIX32, options->format);
168 		return false;
169 	}
170 
171 	if (fmt->gl_format == GL_BGRA_EXT && !texture->fx_renderer->exts.EXT_read_format_bgra) {
172 		wlr_log(WLR_ERROR,
173 			"Cannot read pixels: missing GL_EXT_read_format_bgra extension");
174 		return false;
175 	}
176 
177 	const struct wlr_pixel_format_info *drm_fmt =
178 		drm_get_pixel_format_info(fmt->drm_format);
179 	assert(drm_fmt);
180 	if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
181 		wlr_log(WLR_ERROR, "Cannot read pixels: block formats are not supported");
182 		return false;
183 	}
184 
185 	push_fx_debug(texture->fx_renderer);
186 	struct wlr_egl_context prev_ctx;
187 	if (!wlr_egl_make_current(texture->fx_renderer->egl, &prev_ctx)) {
188 		return false;
189 	}
190 
191 	if (!fx_texture_bind(texture)) {
192 		return false;
193 	}
194 
195 	// Make sure any pending drawing is finished before we try to read it
196 	glFinish();
197 
198 	glGetError(); // Clear the error flag
199 
200 	unsigned char *p = wlr_texture_read_pixel_options_get_data(options);
201 
202 	glPixelStorei(GL_PACK_ALIGNMENT, 1);
203 	uint32_t pack_stride = pixel_format_info_min_stride(drm_fmt, src.width);
204 	if (pack_stride == options->stride && options->dst_x == 0) {
205 		// Under these particular conditions, we can read the pixels with only
206 		// one glReadPixels call
207 
208 		glReadPixels(src.x, src.y, src.width, src.height, fmt->gl_format, fmt->gl_type, p);
209 	} else {
210 		// Unfortunately GLES2 doesn't support GL_PACK_ROW_LENGTH, so we have to read
211 		// the lines out row by row
212 		for (int32_t i = 0; i < src.height; ++i) {
213 			uint32_t y = src.y + i;
214 			glReadPixels(src.x, y, src.width, 1, fmt->gl_format,
215 				fmt->gl_type, p + i * options->stride);
216 		}
217 	}
218 
219 	wlr_egl_restore_context(&prev_ctx);
220 	pop_fx_debug(texture->fx_renderer);
221 
222 	return glGetError() == GL_NO_ERROR;
223 }
224 
225 static uint32_t fx_texture_preferred_read_format(struct wlr_texture *wlr_texture) {
226 	struct fx_texture *texture = fx_get_texture(wlr_texture);
227 
228 	push_fx_debug(texture->fx_renderer);
229 
230 	uint32_t fmt = DRM_FORMAT_INVALID;
231 
232 	struct wlr_egl_context prev_ctx;
233 	if (!wlr_egl_make_current(texture->fx_renderer->egl, &prev_ctx)) {
234 		return fmt;
235 	}
236 
237 	if (!fx_texture_bind(texture)) {
238 		goto out;
239 	}
240 
241 	GLint gl_format = -1, gl_type = -1, alpha_size = -1;
242 	glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_format);
243 	glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_type);
244 	glGetIntegerv(GL_ALPHA_BITS, &alpha_size);
245 
246 	glBindFramebuffer(GL_FRAMEBUFFER, 0);
247 	pop_fx_debug(texture->fx_renderer);
248 
249 	const struct fx_pixel_format *pix_fmt =
250 		get_fx_format_from_gl(gl_format, gl_type, alpha_size > 0);
251 	if (pix_fmt != NULL) {
252 		fmt = pix_fmt->drm_format;
253 		goto out;
254 	}
255 
256 	if (texture->fx_renderer->exts.EXT_read_format_bgra) {
257 		fmt = DRM_FORMAT_XRGB8888;
258 		goto out;
259 	}
260 
261 out:
262 	wlr_egl_restore_context(&prev_ctx);
263 	return fmt;
264 }
265 
266 static void texture_handle_buffer_destroy(struct wlr_texture *wlr_texture) {
267 	fx_texture_destroy(fx_get_texture(wlr_texture));
268 }
269 
270 static const struct wlr_texture_impl texture_impl = {
271 	.update_from_buffer = fx_texture_update_from_buffer,
272 	.read_pixels = fx_texture_read_pixels,
273 	.preferred_read_format = fx_texture_preferred_read_format,
274 	.destroy = texture_handle_buffer_destroy,
275 };
276 
277 static struct fx_texture *fx_texture_create(
278 		struct fx_renderer *renderer, uint32_t width, uint32_t height) {
279 	struct fx_texture *texture = calloc(1, sizeof(struct fx_texture));
280 	if (texture == NULL) {
281 		wlr_log_errno(WLR_ERROR, "Allocation failed");
282 		return NULL;
283 	}
284 	wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
285 			&texture_impl, width, height);
286 	texture->fx_renderer = renderer;
287 	wl_list_insert(&renderer->textures, &texture->link);
288 	return texture;
289 }
290 
291 static struct wlr_texture *fx_texture_from_pixels(
292 		struct wlr_renderer *wlr_renderer,
293 		uint32_t drm_format, uint32_t stride, uint32_t width,
294 		uint32_t height, const void *data) {
295 	struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
296 
297 	const struct fx_pixel_format *fmt = get_fx_format_from_drm(drm_format);
298 	if (fmt == NULL) {
299 		wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, drm_format);
300 		return NULL;
301 	}
302 
303 	const struct wlr_pixel_format_info *drm_fmt =
304 		drm_get_pixel_format_info(drm_format);
305 	assert(drm_fmt);
306 	if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
307 		wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported");
308 		return NULL;
309 	}
310 
311 	if (!pixel_format_info_check_stride(drm_fmt, stride, width)) {
312 		return NULL;
313 	}
314 
315 	struct fx_texture *texture =
316 		fx_texture_create(renderer, width, height);
317 	if (texture == NULL) {
318 		return NULL;
319 	}
320 	texture->target = GL_TEXTURE_2D;
321 	texture->has_alpha = pixel_format_has_alpha(fmt->drm_format);
322 	texture->drm_format = fmt->drm_format;
323 
324 	GLint internal_format = fmt->gl_internalformat;
325 	if (!internal_format) {
326 		internal_format = fmt->gl_format;
327 	}
328 
329 	struct wlr_egl_context prev_ctx;
330 	wlr_egl_make_current(renderer->egl, &prev_ctx);
331 
332 	push_fx_debug(renderer);
333 
334 	glGenTextures(1, &texture->tex);
335 	glBindTexture(GL_TEXTURE_2D, texture->tex);
336 
337 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
338 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
339 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
340 	glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0,
341 		fmt->gl_format, fmt->gl_type, data);
342 	glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
343 
344 	glBindTexture(GL_TEXTURE_2D, 0);
345 
346 	pop_fx_debug(renderer);
347 
348 	wlr_egl_restore_context(&prev_ctx);
349 
350 	return &texture->wlr_texture;
351 }
352 
353 static struct wlr_texture *fx_texture_from_dmabuf(
354 		struct wlr_renderer *wlr_renderer, struct wlr_buffer *wlr_buffer,
355 		struct wlr_dmabuf_attributes *attribs) {
356 	struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
357 
358 	if (!renderer->procs.glEGLImageTargetTexture2DOES) {
359 		return NULL;
360 	}
361 
362 	struct fx_framebuffer *buffer = fx_framebuffer_get_or_create(renderer, wlr_buffer);
363 	if (!buffer) {
364 		return NULL;
365 	}
366 
367 	struct fx_texture *texture =
368 		fx_texture_create(renderer, attribs->width, attribs->height);
369 	if (texture == NULL) {
370 		return NULL;
371 	}
372 	texture->target = buffer->external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
373 	texture->buffer = buffer;
374 	texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
375 	texture->has_alpha = pixel_format_has_alpha(attribs->format);
376 
377 	struct wlr_egl_context prev_ctx;
378 	wlr_egl_make_current(renderer->egl, &prev_ctx);
379 	push_fx_debug(texture->fx_renderer);
380 
381 	bool invalid;
382 	if (!buffer->tex) {
383 		glGenTextures(1, &buffer->tex);
384 		invalid = true;
385 	} else {
386 		// External changes are immediately made visible by the GL implementation
387 		invalid = !buffer->external_only;
388 	}
389 
390 	if (invalid) {
391 		glBindTexture(texture->target, buffer->tex);
392 		glTexParameteri(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
393 		glTexParameteri(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
394 		renderer->procs.glEGLImageTargetTexture2DOES(texture->target, buffer->image);
395 		glBindTexture(texture->target, 0);
396 	}
397 
398 	pop_fx_debug(texture->fx_renderer);
399 	wlr_egl_restore_context(&prev_ctx);
400 
401 	texture->tex = buffer->tex;
402 	wlr_buffer_lock(texture->buffer->buffer);
403 	return &texture->wlr_texture;
404 }
405 
406 struct wlr_texture *fx_texture_from_buffer(struct wlr_renderer *wlr_renderer,
407 		struct wlr_buffer *buffer) {
408 	struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
409 
410 	void *data;
411 	uint32_t format;
412 	size_t stride;
413 	struct wlr_dmabuf_attributes dmabuf;
414 	if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) {
415 		return fx_texture_from_dmabuf(&renderer->wlr_renderer, buffer, &dmabuf);
416 	} else if (wlr_buffer_begin_data_ptr_access(buffer,
417 			WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
418 		struct wlr_texture *tex = fx_texture_from_pixels(wlr_renderer,
419 			format, stride, buffer->width, buffer->height, data);
420 		wlr_buffer_end_data_ptr_access(buffer);
421 		return tex;
422 	} else {
423 		return NULL;
424 	}
425 }
426 
427 void fx_texture_get_attribs(struct wlr_texture *wlr_texture,
428 		struct fx_texture_attribs *attribs) {
429 	struct fx_texture *texture = fx_get_texture(wlr_texture);
430 	*attribs = (struct fx_texture_attribs){
431 		.target = texture->target,
432 		.tex = texture->tex,
433 		.has_alpha = texture->has_alpha,
434 	};
435 }