Wayland compositor (wlroots)
git clone https://git.lucas.co/cce-compositor.git
WindowManager: create global
build.zig | 3 ++
river/Server.zig | 4 +++
river/WindowManager.zig | 93 +++++++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 100 insertions(+)
diff --git a/build.zig b/build.zig
index 8cb11f8..3766eb4 100644
--- a/build.zig
+++ b/build.zig
@@ -99,6 +99,7 @@ pub fn build(b: *Build) !void {
scanner.addSystemProtocol("unstable/tablet/tablet-unstable-v2.xml");
scanner.addSystemProtocol("unstable/xdg-decoration/xdg-decoration-unstable-v1.xml");
+ scanner.addCustomProtocol("protocol/river-window-management-v1.xml");
scanner.addCustomProtocol("protocol/river-control-unstable-v1.xml");
scanner.addCustomProtocol("protocol/river-layout-v3.xml");
scanner.addCustomProtocol("protocol/wlr-layer-shell-unstable-v1.xml");
@@ -124,6 +125,8 @@ pub fn build(b: *Build) !void {
scanner.generate("ext_session_lock_manager_v1", 1);
scanner.generate("wp_cursor_shape_manager_v1", 1);
+ scanner.generate("river_window_manager_v1", 1);
+
scanner.generate("zriver_control_v1", 1);
scanner.generate("river_layout_manager_v3", 2);
diff --git a/river/Server.zig b/river/Server.zig
index 459beae..8ec9201 100644
--- a/river/Server.zig
+++ b/river/Server.zig
@@ -36,6 +36,7 @@ const Root = @import("Root.zig");
const Seat = @import("Seat.zig");
const SceneNodeData = @import("SceneNodeData.zig");
const TabletTool = @import("TabletTool.zig");
+const WindowManager = @import("WindowManager.zig");
const XdgDecoration = @import("XdgDecoration.zig");
const XdgToplevel = @import("XdgToplevel.zig");
const XwaylandOverrideRedirect = @import("XwaylandOverrideRedirect.zig");
@@ -86,6 +87,7 @@ root: Root,
config: Config,
idle_inhibit_manager: IdleInhibitManager,
lock_manager: LockManager,
+wm: WindowManager,
xwayland: if (build_options.xwayland) ?*wlr.Xwayland else void = if (build_options.xwayland) null,
new_xwayland_surface: if (build_options.xwayland) wl.Listener(*wlr.XwaylandSurface) else void =
@@ -157,6 +159,7 @@ pub fn init(server: *Server, runtime_xwayland: bool) !void {
.input_manager = undefined,
.idle_inhibit_manager = undefined,
.lock_manager = undefined,
+ .wm = undefined,
};
if (renderer.getTextureFormats(@intFromEnum(wlr.BufferCap.dmabuf)) != null) {
@@ -178,6 +181,7 @@ pub fn init(server: *Server, runtime_xwayland: bool) !void {
try server.input_manager.init();
try server.idle_inhibit_manager.init();
try server.lock_manager.init();
+ try server.wm.init();
server.xdg_shell.events.new_toplevel.add(&server.new_xdg_toplevel);
server.xdg_decoration_manager.events.new_toplevel_decoration.add(&server.new_toplevel_decoration);
diff --git a/river/WindowManager.zig b/river/WindowManager.zig
new file mode 100644
index 0000000..38edd54
--- /dev/null
+++ b/river/WindowManager.zig
@@ -0,0 +1,93 @@
+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2024 The River Developers
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 3.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const WindowManager = @This();
+
+const std = @import("std");
+const assert = std.debug.assert;
+const wl = @import("wayland").server.wl;
+const river = @import("wayland").server.river;
+
+const server = &@import("main.zig").server;
+const util = @import("util.zig");
+
+const log = std.log.scoped(.wm);
+
+global: *wl.Global,
+server_destroy: wl.Listener(*wl.Server) = wl.Listener(*wl.Server).init(handleServerDestroy),
+
+/// The active window manager, if any.
+wm_v1: ?*river.WindowManagerV1 = null,
+
+pub fn init(wm: *WindowManager) !void {
+ wm.* = .{
+ .global = try wl.Global.create(server.wl_server, river.WindowManagerV1, 1, *WindowManager, wm, bind),
+ };
+
+ server.wl_server.addDestroyListener(&wm.server_destroy);
+}
+
+fn handleServerDestroy(listener: *wl.Listener(*wl.Server), _: *wl.Server) void {
+ const wm: *WindowManager = @fieldParentPtr("server_destroy", listener);
+ wm.global.destroy();
+}
+
+fn bind(client: *wl.Client, wm: *WindowManager, version: u32, id: u32) void {
+ const wm_v1 = river.WindowManagerV1.create(client, version, id) catch {
+ client.postNoMemory();
+ log.err("out of memory", .{});
+ return;
+ };
+
+ if (wm.wm_v1 != null) {
+ wm_v1.sendUnavailable();
+ wm_v1.setHandler(?*anyopaque, handleRequestInert, null, null);
+ return;
+ }
+
+ wm.wm_v1 = wm_v1;
+ wm_v1.setHandler(*WindowManager, handleRequest, null, wm);
+}
+
+fn handleRequestInert(
+ wm_v1: *river.WindowManagerV1,
+ request: river.WindowManagerV1.Request,
+ _: ?*anyopaque,
+) void {
+ if (request == .destroy) wm_v1.destroy();
+}
+
+fn handleRequest(
+ wm_v1: *river.WindowManagerV1,
+ request: river.WindowManagerV1.Request,
+ wm: *WindowManager,
+) void {
+ assert(wm.wm_v1 == wm_v1);
+ switch (request) {
+ .stop => {
+ wm.wm_v1 = null;
+ wm_v1.sendFinished();
+ wm_v1.setHandler(?*anyopaque, handleRequestInert, null, null);
+ },
+ .destroy => {
+ // XXX send protocol error
+ },
+ .ack_update => |_| {},
+ .commit => {},
+ .get_seat => |_| {},
+ .get_shell_surface => |_| {},
+ }
+}